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Ramo

Ramo

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Devlog

  • Finally gold?
    April 20, 2020 by nicholasyang
    Hello! We're finally at the end of our dev process and are releasing a gold build. We did a lot more polishing up and juiced up the game a bit: 1. Scene transitions - the one we implemented last week... Continue reading
  • Polishing build!
    April 13, 2020 by nicholasyang
    Hi again, This week we'll be working on a number of changes: 1. Implementing an in-game tutorial - although we've been working on improving tooltips and other guidance related issues, players have sti... Continue reading
  • Beta build stuff
    April 06, 2020 by nicholasyang
    Hi there, We figured out a couple of things since last week and there are many changes that we are planning to make to our game - polishing and refining: 1. The aesthetic/feel of the game - for a whil... Continue reading
  • Our alpha push!
    March 29, 2020 by nicholasyang
    Howdy everyone! After the latest round of playtesting, we've discovered a number of issues surrounding our game that we're planning to improve for the alpha build. Our current top priority is to make... Continue reading
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